PENGEMBANGAN MODUL DIGITAL KEPENYULUHAN BUDDHA: INOVASI MEDIA LITERASI DIGITAL DALAM PENYULUHAN AGAMA BUDDHA
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Bodhi, Bhikkhu. (2010). Sagāthāvagga Khotbah-Khotbah Berkelompok Sang Buddha.
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Chau, M., Wong, A., Wang, M., Lai, S., Chan, K. W., Li, T. M., Chu, D., Chan, I., & Sung, W. (2018). Using 3D Virtual Environments to Facilitate Students in Constructivist Learning.
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Bodhi, Bhikkhu. (2010). Sagāthāvagga Khotbah-Khotbah Berkelompok Sang Buddha.
Branch, R. M. (2009). Instructional Design: The ADDIE Approach. Springer Science & Business Media.
Brown, M., McCormack, M., Reeves, J., Brooks, D. C., & Grajek, S. (2020). 2020 EDUCAUSE Horizon Report, Teaching and Learning Edition.
Buckingham, D. (2007). Digital Media Literacies: Rethinking Media Education in the Age of the Internet.
Campbell, H. A., & Evolvi, G. (2020). Living Religion in Digital Spaces. Information, Communication & Society.
Campbell, H. A., & Garner, S. (2016). Networked Theology: Negotiating Faith in Digital Culture. Baker Academic.
Cavanaugh, C., Hargis, J., Munns, S., & Kamali, T. (2018). ICelebrate Teaching and Learning: Sharing the IPad Experience. Journal of Teaching and Learning with Technology.
Chan, T. W., Roschelle, J., Hsi, S., Kinshuk, K., Sharples, M., Brown, T., & Hoppe, U. (2019). One-to-One Technology-Enhanced Learning: An Opportunity for Global Research Collaboration.
Chau, M., Wong, A., Wang, M., Lai, S., Chan, K. W., Li, T. M., Chu, D., Chan, I., & Sung, W. (2018). Using 3D Virtual Environments to Facilitate Students in Constructivist Learning.
Clark, R. C., & Mayer, R. E. (2016). E-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning. Wiley.
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Eshet-Alkalai, Y. (2004). Digital Literacy: A Conceptual Framework for Survival Skills in the Digital Era.
Fitriyadi, H. (2013). Integrasi Teknologi Informasi Komunikasi Dalam Pendidikan: Potensi Manfaat, Masyarakat Berbasis Pengetahuan, Pendidikan Nilai, Strategi Implementasi Dan Pengembangan Profesional. Jurnal Pendidikan Teknologi Dan Kejuruan.
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Kirkpatrick, J. D., & Kirkpatrick, W. K. (2016). Kirkpatrick’s Four Levels of Training Evaluation. Association for Talent Development.
Koehler, M. J., & Mishra, P. (2017). What Is Technological Pedagogical Content Knowledge? Contemporary Issues in Technology and Teacher Education,.
Kozma, R., & Vota, W. S. (2014). ICT in Developing Countries: Policies, Implementation, and Impact. In Handbook of Research on Educational Communications and Technology.
Lowenthal, P. R., & Hodges, C. B. (2015). In Search of Quality: Using Quality Matters to Analyze the Quality of Massive, Open, Online Courses (MOOCs).
Maulana, Andi, Subyantoro Subyantoro, Tommi Yuniawan, and Rahayu Pristiwati. (2019.) Pengembangan Modul Literasi Digital Berbasis Budaya Lokal Jawa Tengah. 78–84.
Mayer, R. E. (2009). Multimedia Learning (2nd Ed.). Cambridge University Press.
Merrill, M. D. (2014). First Principles of Instruction: Identifying and Designing Effective, Efficient and Engaging Instruction. Pfeiffer.
Metscher, S. E., Tramantano, J. S., & Wong, K. M. (2019). Digital Natives and Digital Immigrants: Exploring Online Harassment Victimization by Generational Age. International Journal of Cyber Criminology.
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Reeves, T. C., & Oh, E. J. (2017). The Goals and Methods of Educational Technology Research over a Quarter Century. Educational Technology Research and Development.
Rose, D. H., & Meyer, A. (2016). A Practical Reader in Universal Design for Learning. Harvard Education Press.
Sholikha, Siti Mazilatus, Muhammad Miftah Farid, and Eka Hendi Andriansyah. (2022). Penggunaan Modul Digital Dalam Meningkatkan Prestasi Belajar Siswa Program Percepatan Sks Kota Surabaya. Jurnal Ekonomi Pendidikan Dan Kewirausahaan 10(1):73–82. doi: 10.26740/jepk.v10n1.p73-82.
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DOI: https://doi.org/10.33373/dms.v14i1.7574
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